2015年11月1日星期日

WK13 - Trade show

We did the trade show last on week 13's contact session. Basically, it was a showcase of our final project. First, we did a two minutes pitch to illustrate the general concept, intentions and target audience to the tutors. Then we let them actually play the game, giving instructions and answering their questions while they playing the game. Also, classmates from other groups came by to play the game and gave feedbacks.

The majority of the players thought Truth Detective was a good game. The story was fun and the idea was appealing to them. Moreover, most players could figure out the questions and get through all 3 chapters, which was a relief for us because we all concerned for the game difficulty and afraid it might be too complex for the players.

Besides, the tutors thought the dialogue in each chapter was a bit long and suggested us to reduce it. Stephen also gave us a great advice for future design. He thought we could redesign the clues to make them nested instead of the current explicit and individual ones. For instance, only after a certain clue is found could the other clue be found. This would make the detective process more like a real criminal case which will increase the playability of the game.

Other groups' projects are also fantastic, everyone did a great job. I particularly love the 'FindMals' game, especially its neat interface and cute animal icons.







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